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Sine Mora

by Digital Reality, Grasshopper Manufacture

  • Released Nov 9, 2012
  • Price not listed
  • Android
  • iOS
  • Ouya
  • PC (Microsoft Windows)
  • PlayStation 3
  • PlayStation Vita
  • Xbox 360

81%positive reviews

768 positive175 negative

What players say

Pros

  • Gorgeous art and music

  • Good difficulty for shmup fans

Cons

  • Bullet patterns are random

  • Hard to see and poor hitboxes

Mixed

  • Some call it a rare great shmup, others say it is poorly designed

System requirements

Minimum:

OS *: x86 or x64 bit versions of Microsoft Windows XP/Vista/Win7

Processor: MD/Intel single or dual-core processor running at 2.2GHz (Intel Pentium D or AMD Athlon 64 x2 are probably the lowest CPU architectures recommended)

Memory: 1024 MB RAM

Graphics: ATI/nVidia graphic card with at least 256MB of dedicated VRAM and with at least DirectX 9.0c and Shader Model 3.0 support. ATI Radeon HD 3600 and NVIDIA Geforce 8600 are minimum required graphic cards. The game also works on the latest generation of Intel HD 3000 IGPs and AMD 6500 series IGPs but other previous generation IGPs are not supported.

DirectX®: 9.0c

Hard Drive: 300 MB HD space

Sound: Integrated or dedicated DirectX 9 compatible soundcard.

Additional: Memory stated above is for WinXP PCs, add 0.5GB to the above requirements if you are running WinVista/Win7 | Keyboard, XBOX360 Controller (optional) | The game also works on the latest generation of Intel HD 3000 IGPs and AMD 6500 series IGPs but other previous generation IGPs are not supported.

View on Steam

Sine Mora is a horizontal shoot'em up that provides a unique take on challenge, where time is the ultimate factor. Mixing classic shooter sensibilities with contemporary presentation, Sine Mora is a gorgeous shmup that offers a Story Mode that weaves an over-the-top tale and an Arcade Mode that…